![]() The best choice to kill zombies, but also dangerous.The best choice for hunting monsters in late-game, tier VI+.Can be used along with C.A.R.L to kill the horde, especially while AFK.Good choice for zombie hordes, especially early on.AoE damage on a small area, short-range.Good weapon to use along with C.A.R.L because you can keep your distance from the zombies.A powerful weapon in PvP, if you have a good aim it can deal more damage than the spear and kill players fast.Best choice for hordes of bosses and monsters.Annoying to use, having to press action every shoot.At wave 122, you'll start getting orange zombies so beware.I recommend upgrading your weapons after your base is fully upgraded. Use a bow or a bomb because zombies can do melee damage if you use a spear, only use a spear if your attacking a boss or a demon etc. Note: Walls aren't necessary unless zombies can deal significant damage to towers.Īfter this wave you will need to start upgrading to max if not already, add a double layer of walls only if zombies are doing damage to melee,arrows, etc. Repair consume should still be lower than the mines' production. To protect the base, the player should actively fight, knowing that 3-6 hits of a purple unit will destroy the top shield.Įvery round ending, replace the missing walls with patience. Purple zombies start to spawn at wave 90 and will inevitably deal some damage. It makes it a whole lot easier when you do this. pet, remember to cycle around the base and not to focus on a single spot. Yellow zombies will start to spawn, so be careful not to die by melee damage: attack them from behind while they are targeting a wall.įrom now zombies can potentially break some wall blocks: if fighting alongside with a C.A.R.L. ![]() By wave 150 all tools and the shield should be tier X. Make a second wall around the base (only needed if zombies are starting to significantly damage towers).īuy the shield tier I, then start upgrading the tools one by one by personal preference. Patiently upgrade your mines, towers, and walls (walls can be delayed until later in end-game.) Aside from this case and emergencies, timeout is not used in this build. The whole base can be tier VII by wave 41 if timeout is used three times, otherwise by wave 44. While this bonus income seems promising, gold won't be an issue in this build unless playing for a record: every use of this ability will give enough gold to stand a bonus round after wave 150. Having the gold farm to tier VII, timeout can be considered worthy: in a day cycle, the gold production is now 24,000, meaning that timeout can give a flat 14,000 of profit. This gives time for you to attack and your weapons have very little zombies to focus on. They turn around and make big herd and fight themselves. Keeping your gold stash on one edge and using harvester troll confuses zombies. While it's good to have an easily reachable stone, it's better not having it near the perimeter. An ideal resource spot will consist of one tree and one stone (combo).Ĭonsider that building too close to a monster stone may draw monsters, which can destroy tier I buildings with a single attack. This significantly reduces time spent mining resources. It is best to create a 'farm base': a temporary base so that your character can gain enough gold to upgrade their axe. If you want a sustainable base follow the steps below.įind a multiple resource spot, usually wood with rock is perfect to avoid spending too much in the pickaxe. The box is simple by placing long range to short(box-cannon-arrow-mage-melee) this is good in first game as you can defend from everyside symmetrically and improve firepower. There are two main building parts, one is the box technique, the other is the open doorway. Note: unless stated otherwise, the upgrading chain is: stash > mine > resource harvester > wall/door/slow trap > arrow tower > cannon tower > bomb tower > mage tower > melee tower. Place the gold stash in corner of the map and get over 10k in supplies before you place it down No block should be lost until the end-game (wave 50+). While waiting for the gold to regenerate for upgrades, keep harvesting resources or hunting monsters. The target of this strategy is to maximize the base as soon as possible while creating a safe area from zombies, players, and monsters. As of today, this guide for solo bases might be outdated.
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